Control class
📖 Description
The Control
class is the base from which UI control classes are derived. It is an abstract class and cannot be instantiated directly.
📦 Derived controls
The following controls are derived from this class and are available in the Forms
module:
Button
Checkbox
ColorPicker
DateTime
Dropdown
Email
Group
HTML
Notification
Numeric
Radiobutton
Spacer
Static
Text
🆕 constructor
Creates a new Control
instance.
Signature
constructor(properties: IControlProperties): Control
Parameters
Name | Type | Optional | Description |
---|---|---|---|
properties | IControlProperties | No | Specifies the control properties. |
Return value
Returns a reference to the new Control
instance.
🗃️ Fields
🏷️ feature
Retrieves a reference to the feature of the form card.
Type
Feature
| undefined
🏷️ form
Sets or retrieves the parent form.
Type
Form
| undefined
🏷️ hasFocus
Retrieves if the control has input focus.
Type
boolean
🏷️ hasLabel
Retrieves if a label is set.
Type
boolean
🏷️ isAwaiting
Sets or retrieves if the control validation is awaiting.
Type
boolean
🏷️ isDisabled
Sets or retrieves if the control is disabled.
Type
boolean
🏷️ isFailed
Sets or retrieves if the control validation has failed.
Type
boolean
🏷️ isFeatureEnabled
Retrieves if the control is attached to an enabled feature.
Type
boolean
🏷️ isFormEnabled
Retrieves if the form is enabled.
Type
boolean
🏷️ isFormReady
Retrieves if the form is ready.
Type
boolean
🏷️ isFormVisible
Retrieves if the form is visible.
Type
boolean
🏷️ isFused
Retrieves if the control is fused with the form card. This is only possible with controls which have no separate label and are the one and only control inside of the form.
Type
boolean
🏷️ isGroupVisible
Retrieves if the form group is visible.
Type
boolean
🏷️ isHovered
Retrieves if the control is hovered.
Type
boolean
🏷️ isInteractable
Retrieves if the control is interactable.
Type
boolean
🏷️ isInvalid
Sets or retrieves if the control validation is invalid.
Type
boolean
🏷️ isLocked
Sets or retrieves if the control is locked (readonly).
Type
boolean
🏷️ isObservable
Retrieves if the control is observable.
Type
boolean
🏷️ isPassed
Sets or retrieves if the control validation has passed.
Type
boolean
🏷️ isReadable
Specifies it the control value is readable.
Type
boolean
🏷️ isRequired
Sets or retrieves if the control is required.
Type
boolean
🏷️ isVisible
Sets or retrieves the visibility of the control.
Type
boolean
🏷️ modes
Retrieves the supported modes for the control.
Type
🏷️ style
Retrieves the control style.
Type
Style
| undefined
🏷️ stylesheet
Retrieves the stylesheet for the control.
Type
Stylesheet
🏷️ tab
Retrieves the tab index for the control.
Type
number
🏷️ validation
Sets or retrieves the validation state of the control.
Type
"unknown" | "fail" | "invalid" | "pass" | "await"
▶️ Methods
🔧 autoFocus
Enables auto-focus for the control.
Signature
autoFocus(focusAuto?: boolean): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
focusAuto | boolean | Yes | Specifies if auto-focus is enabled or not. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 autoValidate
Enables automatic control validation.
Signature
autoValidate(
fn: (
control: Control,
sType: "initial" | "revalidate" | "data" | "visible" | "disabled" | "required" | "locked" | "focus" | "blur",
callback: Callback
) => "unknown" | "fail" | "invalid" | "pass" | "await" | Callback
): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
fn | See signature | No | Specifies the validator function. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 await
Sets the control validation to waiting.
Signature
await(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 bind
Specifies a bind function (invoked when the control is initialized).
Signature
bind(fn: (control: this) => void): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
fn | (control: this) => void | No | Specifies the function to execute. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 blur
Blurs the focus of the control.
Signature
blur(): void
🔧 compactModeOnly
Sets the control mode to compact only.
Signature
compactModeOnly(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 destroy
Destroys the control.
Signature
destroy(): void
🔧 disable
Disables the control.
Signature
disable(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 disabled
Specifies the state of the control.
Signature
disabled(disabled?: boolean): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
disabled | boolean | Yes | Specifies if the control is disabled (default is true ). |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 draw
Draws the control.
Signature
draw(parent: Element): void
Parameters
Name | Type | Optional | Description |
---|---|---|---|
parent | Element | No | Reference to the parent form element. |
🔧 enable
Enables the control.
Signature
enable(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 execute
Specifies a function which is invoked when the control is initialized.
Signature
execute(fn: (control: this) => void): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
fn | (control: this) => void | No | Specifies the function to execute. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 fail
Sets the control validation to failed.
Signature
fail(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 focus
Sets the focus to the control.
Signature
focus(to?: "first" | "last"): boolean
Parameters
Name | Type | Optional | Description |
---|---|---|---|
to | "first" | "last" | Yes | Specifies if the focus should be set to the first or last item in the control (in case a control has multiple items). |
Return value
Returns true
if the focus is set.
🔧 focusTo
Sets the focus to the previous or next item in the control. Override this function if you need to shift focus within a control.
Signature
focusTo(to: "previous" | "next"): boolean
Parameters
Name | Type | Optional | Description |
---|---|---|---|
to | "previous" | "next" | No | Specifies if the focus is set to the previous or next control. |
Return value
Returns true
if the focus is set.
🔧 groupVisibility
Specifies the visibility of the control group.
Signature
groupVisibility(visible: boolean): void
Parameters
Name | Type | Optional | Description |
---|---|---|---|
visible | boolean | No | Specifies if the control group is visible. |
🔧 hide
Hides the control.
Signature
hide(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔒 hover
Sets the hover state.
Signature
hover(hover: boolean): void
Parameters
Name | Type | Optional | Description |
---|---|---|---|
hover | boolean | No | Specifies if the hover is active. |
🔧 indent
Enables control indentation. This can only be set during construction.
Signature
indent(size: number): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
size | number | No | Specifies the indent size in pixels. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔒 initialized
Marks the control as initialized.
Signature
initialized(): void
🔧 invalid
Sets the control validation to invalid.
Signature
invalid(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔒 keyboard
Attach keyboard events to the control.
Signature
keyboard(
element: Element,
onEnter?: () => boolean,
enterOverride?: boolean,
onKeyPress?: (keyboardEvent: IKeyboardEvent) => boolean
): void
Parameters
Name | Type | Optional | Description |
---|---|---|---|
element | Element | No | Reference to the element to bind the events to. |
onEnter | () => boolean | Yes | Specifies the function which is invoked when an enter is detected. |
enterOverride | boolean | Yes | Overrides the default enter behavior from an element (for example the textarea, default is false ). |
onKeyPress | (keyboardEvent: IKeyboardEvent) => boolean | Yes | Invoked when a key is pressed. |
🔧 label
Sets the label for the control.
Signature
label(label: string): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
label | string | No | Specifies the control label. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 labelCompact
Sets the compact label for the control.
Signature
labelCompact(label: string): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
label | string | No | Specifies the compact control label. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 lock
Locks the control.
Signature
lock(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 locked
Specifies if the control is locked (readonly).
Signature
locked(locked?: boolean): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
locked | boolean | Yes | Specifies if the control is locked/readonly (default is true ). |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 markdown
Specifies if the label should support markdown formatting.
Signature
markdown(options?: IMarkdownOptions): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
options | IMarkdownOptions | Yes | Specifies the markdown options. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 mode
Sets the supported mode for the control.
Signature
mode(mode: "compact" | "normal" | "both"): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
mode | "compact" | "normal" | "both" | No | Specifies the desired mode. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 normalModeOnly
Sets the control mode to normal only.
Signature
normalModeOnly(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔒 onBlur
Invoked when the control loses focus.
Signature
onBlur(): void
🔒 onChange
Invoked when the control changed.
Signature
onChange(
change: "visible" | "disabled" | "required" | "locked" | "focus" | "hover" | "validation"
): void
Parameters
Name | Type | Optional | Description |
---|---|---|---|
change | "visible" | "disabled" | "required" | "locked" | "focus" | "hover" | "validation" | No | Specifies the change that occurred. |
🔒 onDisable
Invoked when the control is disabled.
Signature
onDisable(): void
🔒 onDraw
This method is abstract and needs implementation in the derived control class.
Invoked when the control should be drawn.
Signature
onDraw(parent: Element): Element
Parameters
Name | Type | Optional | Description |
---|---|---|---|
parent | Element | No | Reference to the parent form element. |
Return value
Returns a reference to the control element.
🔒 onEnable
Invoked when the control is enabled.
Signature
onEnable(): void
🔒 onEnter
Invoked when the enter (return) key is pressed.
Signature
onEnter(element: Element): boolean
Parameters
Name | Type | Optional | Description |
---|---|---|---|
element | Element | No | Reference to the element. |
Return value
Return true
if you want to cancel key bubbling.
🔒 onEscape
Invoked when the escape key is pressed.
Signature
onEscape(element: Element): boolean
Parameters
Name | Type | Optional | Description |
---|---|---|---|
element | Element | No | Reference to the element. |
Return value
Return true
if you want to cancel key bubbling.
🔒 onExecute
Invoked when the control is executed.
Signature
onExecute(): void
🔒 onFocus
Invoked when the control captures focus.
Signature
onFocus(autoFocus: boolean): void
Parameters
Name | Type | Optional | Description |
---|---|---|---|
autoFocus | boolean | No | Specifies if an auto-focus was active. |
🔒 onFocusOptions
Invoked when the focus state of the control is changed.
Signature
onFocusOptions(): void
🔧 onFormActivate
Invoked when the control form is activated.
Signature
onFormActivate(): void
🔧 onFormDeactivate
Invoked when the control form is deactivated.
Signature
onFormDeactivate(): void
🔧 onFormDisable
Invoked when the control form is disabled.
Signature
onFormDisable(): void
🔧 onFormEnable
Invoked when the control form is enabled.
Signature
onFormEnable(): void
🔧 onFormResize
Invoked when the parent form is resized.
Signature
onFormResize(): void
🔧 onHide
Invoked when the control is hidden.
Signature
onHide(): void
🔒 onHover
Invoked when the control is hovered.
Signature
onHover(): void
🔧 onInit
Invoked when the control is initialized.
Signature
onInit(): boolean
Return value
Return true
if the control is initialized.
🔒 onLock
Invoked when the control is locked.
Signature
onLock(): void
🔧 onMeasure
Invoked when the control is measured. A measure correction in pixels can be supplied in the return value.
Signature
onMeasure(): number
Return value
Returns the measure correction for the control.
🔧 onMode
Invoked when the control mode is changed.
Signature
onMode(): void
🔒 onOptional
Invoked when the control is optional.
Signature
onOptional(): void
🔧 onRequestAutoFocus
Fired when auto-focus is requested.
Signature
onRequestAutoFocus(): boolean
Return value
Returns true
if the focus is set.
🔒 onRequire
Invoked when the control is required.
Signature
onRequire(): void
🔧 onResized
Invoked when the control is resized.
Signature
onResized(): void
🔧 onShow
Invoked when the control is shown.
Signature
onShow(): void
🔒 onUnlock
Invoked when the control is unlocked.
Signature
onUnlock(): void
🔒 onUpdate
Invoked when the control needs to be updated.
Signature
onUpdate(): void
🔒 onValidate
Invoked when the control validation state is changed.
Signature
onValidate(): void
🔧 pass
Sets the control validation to passed.
Signature
pass(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 readonly
Makes the control readonly.
Signature
readonly(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 redraw
Redraws a control.
Signature
redraw(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 reference
Sets the control reference.
This can be used in combination with the controlWithReference
method of the Form
class to retrieve a control from a form (in case you didn't assign the control instance to a variable).
Signature
reference(reference: string): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
reference | string | No | Specifies the reference. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 require
Makes the control required.
Signature
require(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 required
Specifies if the control is required.
Signature
required(required?: boolean): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
required | boolean | Yes | Specifies if the control is required (default is true ). |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 resize
Resizes the parent form.
Signature
resize(): void
🔧 show
Shows the control.
Signature
show(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 unbind
Specifies an unbind function (invoked when the control is destroyed).
Signature
unbind(fn: (control: this) => void): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
fn | (control: this) => void | No | Specifies the function to execute. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 unlock
Unlocks the control.
Signature
unlock(): this
Return value
Returns a reference to the Control
instance to allow chaining.
🔒 updateControl
Updates the control state.
Signature
updateControl(
change: "visible" | "disabled" | "required" | "locked" | "focus" | "hover" | "validation",
): void
Name | Type | Optional | Description |
---|---|---|---|
change | "visible" | "disabled" | "required" | "locked" | "focus" | "hover" | "validation" | No | Specifies what is changed. |
🔒 updateFocus
Updates the focus state of a control.
Signature
updateFocus(
hover: boolean,
autoBlur: boolean,
virtualElement?: Element,
physicalElement?: Element
): void
Parameters
Name | Type | Optional | Description |
---|---|---|---|
hover | boolean | No | Specifies if the control has captured focus. |
autoBlur | boolean | No | Specifies if the auto-blur should be used. |
virtualElement | Element | Yes | Specifies the virtual focus subject (the element that renders the visual focus indication). |
physicalElement | Element | Yes | Specifies the physical focus subject (the element that actually gets the focus, for example, a text input field). |
🔧 validate
Sets the validation state of the control or invokes a validation cycle if automatic validation is activated.
Signature
validate(
validation?: "unknown" | "fail" | "invalid" | "pass" | "await" | "initial" | "revalidate" | "data" | "visible" | "disabled" | "required" | "locked" | "focus" | "blur"
): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
validation | "unknown" | "fail" | "invalid" | "pass" | "await" | "initial" | "revalidate" | "data" | "visible" | "disabled" | "required" | "locked" | "focus" | "blur" | Yes | Specifies the validation state. |
Return value
Returns a reference to the Control
instance to allow chaining.
🔧 visible
Specifies the visibility of the control.
Signature
visible(visible?: boolean): this
Parameters
Name | Type | Optional | Description |
---|---|---|---|
visible | boolean | Yes | Specifies if the control is visible (default is true ). |
Return value
Returns a reference to the Control
instance to allow chaining.
⛓️ Interfaces
🔗 IControlProperties
Describes the interface for the control properties.
Type declaration
interface IControlProperties {
/* Specifies the control style. */
style?: IControlStyle;
/* Specifies the index name for the control styles in the form style object. */
styleName?: string;
/* Specifies the default control style. */
styleDefault?: Style;
/* Label for the control. */
label?: string;
}